Post by LEAP on Jun 6, 2014 18:32:07 GMT -6
In Hensworth, a city known worldwide for being the place to start on the path to your wildest dreams, things are very much like the world you might know. Technological advancements are no further than here on Earth, and people act in very much the same manner. However, there's something different about the people who live there. Each individual carries a blessing or a curse, given to them at birth and forever an impact on their life. Worldwide, this strange phenomenon plagues or entices the masses, an no bigger a crowd of humans gathers than here. So why not stop by? Take a look around. But remember – do whatever you can to get rid of what you don't need, and don't let what you do pass you by.
In the world that COUNT YOUR BLESSINGS takes place in, every person is born with either a curse or a blessing. These differ greatly between persons, and can be virtually anything within reason. One person may just get the hiccups constantly. Someone else might have the ability to make any man or woman fall for them at first site. The conditions and severity of the blessing or curse vary greatly; we encourage you to be creative with what you choose, or, at the very least, in how it impacts your character. These don't always last from the beginning to the end, however. Just as each person is born with a blessing or curse, they're also assigned a task that will rid them of their curse, or strengthen and ensure their blessing stays. While the blessing or curse does not become clear through anything but time, cryptic markings on the forehead of the infant that fade with time instruct the parents and child what the child must do. It's up to them to decipher what the images mean. Photographic evidence of these markings are stored away by the government and can be accessed through a grueling process, but most families make it a point to draw what they see to keep the markings close at hand. Said markings will disappear typically after two years of aging, but even that may vary depending on the person.
There is, however, a time limit before you're stuck with your curse or your blessing goes away. Statistics show that any time after a person's eighteenth birthday, their task will lose it's purpose and they'll be stuck with or lose whatever they were born with. Most people, even those with the most minute of blessings or curses, strive to make sense of and complete their task before this time, seeing as any curse can be a pain to deal with, and any blessing is one to be grateful for. Those who could not understand their markings or did not complete it in time often lament their lost opportunity, and are sometimes mocked by society around them.
Seeing as we are a sandbox roleplay, there is no definite plot here at COUNT YOUR BLESSINGS. Your characters are free to roam about and do whatever they please. They can try to complete their task, enjoy what came of completing it, or cast it off altogether. The choice is your's. Regardless of what you do, however, the staff hopes you enjoy your stay and wish you good luck in the city of Hensworth!
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